We sat down with our client Mike Evans, SEGA’s Chief Marketing Officer and the man leading SEGA Forever initiative, to talk monetization and learn more about this ambitious program.
At Libring, we are made up of people from around the globe, so we thought it would be cool to show you what makes our team great!
Using Rewarded video to monetize your users? Check out the metrics you should closely monitor to measure your game performance.
Save time and gain efficiency with Libring. Our solution gives you full visibility of your app performance, transparency, and accuracy.
Fanatee saw over a 40% growth with an in-house mediation structure. See how Libring is helping them achieve their goals.
We are commited to save you time on reporting. We've just released our Fixed CPM and CPV feature that allows you to set all the specific values you got from your Direct Deals.
Find out how Libring helps Futureplay Games Optimize Ad Ops and UA.
Advertising on mobile is the most popular way to monetize F2P games & apps. Mobile usage has nearly tripled since 2008, which makes advertising in apps even more effective than ever.
Libring automatically collects and aggregates all your ad revenue and spend data in one place so you can easily monitor the performance of your apps & games.
We welcome Jam City to Libring ever-growing family. Jam City joins Sega, Zynga, Ubisoft, IsCool Entertainment and Futureplay games, among other great companies, in their endeavour for clear and customizable ad revenue attribution.
More App and Game companies around the world are using Libring to get the correct picture of their revenue attribution. Struggling to integrate with multiple partners? Check us out.
Camilo Fitzgerald, game analyst at Futureplay Games, talks about monetization and what makes the Finnish studio stand out in the mobile game business.
Yes, we are aware that Data Normalization can be tricky sometimes. So we have come up with a few tips and tricks to keep you on top of the normalization process.
Libring now gets data from Attribution partners and correlates them with the appropriate User Cohort to provide its customers with a powerful way to dig deeper into their UA performance.
Collecting, maintaining and normalizing data from multiple sources is a complex task to manage. But Libring's smart reporting aggregation solution gets you covered.
#GDC2017: Check out what game developers experts' think about the future of Ad Monetization and what does "success" mean for a game company.
Now you can track ALL your app and game monetization, acquisition and retention metrics with Libring solution. Get the job done in style. See all your data in one single place.
Jeb Balise, creator of the most solved daily crossword app in the planet, share his insights on how to find the sweet spot between user experience & game monetization.
Libring's new acquisition module enables its users to quickly track and manage the results of their UA campaigns and have full visibility of their app overall profitability.
Create data summaries and export CSV files, customize reports, and group your metrics by country tiers to visualize how your apps perform per region you define.